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This card explains the rules for an Elite Attack Die Resource and serves as a reference to remind players of it's effect.
1) Once during every round, a player may choose to exchange 1 of their attack dice with the Elite Attack Die. Players may not roll this die more than once per round, regardless of how many ships they have in their fleet.
2) The pips on the Elite Attack Die are;
3) The [Double Hit] result may be canceled by 1 [Evade] result.
4) The [Double Hit] result inflicts 2 damage if it is not canceled.
5) When canceling the attack dice with [Evade] results, the order that the dice are cancelled is ; [Hit] first, then [Double Hit], then [Critical]
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