This scenario was released with the IKS Kronos One.
Objectives[]
Klingon: Beam Gorkon down to the Planet. If Gorkon's ship is destroyed the round he beams down, you lose.
Enemy: Destroy Gorkon's ship
Player Set Up[]
Two Player Scenario, non-standard two player starting positions.
Recommended: Klingon/Enemy
Each player recieves 120 Squad Points. Klingon fleet must be exactly three ships, including one K'tinga class, and Gorkon must be Captain of one them.
Klingon Player begins in a 12' x 4" area in the center of the South edge of the map.
Enemy Player begins in two 12" x 4" areas in the center of the East and West edges of the map.
Components[]
1 Planet Token
3 Mission Tokens
Map Set Up[]
The Planet Token begins in the center of the North edge, 4" from the edge of the map. It follows the standard Planet Obstacle rules.
Special Rules[]
The Klingon player places his Captain cards face down, and each Klingon ship is considered to have a Skill of 3, while its Captain is face down, and may not use that Captain's special abilities. At any time, the Klingon may flip a Captain face up and use it as normal. If a Klingon ship is destroyed, the Klingon player must reveal the Captain of that ship.
Any Klingon ship within Range 1 of the Planet Token gains the following:
ACTION: If your ship is not Cloaked, disable all Shields and place a Mission Token on your Captain Card. This card is considered to have beamed down to the planet.