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Fast approaching Terok Nor, the Regent's Flagship and a small contingency of Warbirds intend to take back the space station and punish the rebels aboard. The expediency of the attack is fueled by the awareness of a new weapon the rebels have, a replica of a Prime Universe Defiant Class space craft. When the Alliance warriors arrive they are met with more resistance than expected as the Regent is shown the destructive power and maneuverability this little ship is capable of harnessing.

Shattered Mirror
# Players 2
Special Components
None
Other Information
Based On DS9: Shattered Mirror

Objective

Rebel Player: You win by destroying the Negh'Var class ship.

Alliance Player: You win by destroying all of the Rebel Player's ships.

Set Up

First the Alliance Player's ships are set up in a 4"x4" area directly in the center of the play area. Then the Rebel Player's ships are placed anywhere in the play area outside of the 4"x4" area directly in the center of the play area, but not within 4" of any edge of the play area.

Alliance Player

90 Squadron Points, including one (and only one) Mirror Universe Negh'Var Class ship and two ships with a Hull Value of 3 or less. You cannot equip a Cloaking Device Upgrade to your ships.

Rebel Ships

70 Squadron Points, including one (and only one) Mirror Universe Defiant class ship and two ships with a Hull Value of 3 or less. You cannot equip a Cloaking Device Upgrade to your ships.

Special Rules

No Cloaking Devices

The beings of the Mirror Universe have not yet figured out a way to create cloaking devices and so no ship may perform the Cloak Action in this scenario. As such, any ship that has the Cloak on it's Action Bar costs -5 SP.

Warp Shadows

The targeting systems of the Alliance ships have been discovered to be faulty, a weakness the rebels must be quick to exploit. During the Activation Phase, after performing a Maneuver with a Speed of 2 or more, any Rebel ship may perform a Sensor Echo Action as a free Action, even without being Cloaked.